Rigid Soft Studios, Stockholm — 3D Artist, Intern
Internship as part of Future Games. Created Props and weaponry for the game Lifeless. Assisted in R&D for Optimization and improved pipeline for assets.
Ludosity Learning, Skövde — 3D Artist
Created assets for the Educational prototype Cloud Islands.
Dreamcraft Entertainment, Skövde — 3D Artist/Part owner/Community Manager
Responsible for the majority of all 3D assets for props and buildings, excluding texturing work.
Future Games, Stockholm
YH education broadly focused on 3D art and game development. Multiple projects in cooperation with the school's game designer courses.